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Tabletop Rogue Playing Game

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Devlog

  • Rooms and walls!
    September 06, 2026 by monamibob
    I completely revamped the map system... and also I think I broke the Line of Sight detection oopsy daisy! Still, major change in gameplay!... Continue reading
  • A whole dozen classes
    September 05, 2026 by monamibob
    12 classes are now in the game proficiencies have been updated to be as they are in the official ruleset More spells, tuned UI The game is fully playable, the runs are varied and fun at this point! I... Continue reading
  • A brand new class!
    September 03, 2026 by monamibob
    it's bard, bard is now in the game. And it was sa bit less work than the others, a lot fewer new hooks this time I tried to add a bunch of occult spells too but I'm too bad at my own game to reach end... Continue reading
  • Even more classes!
    September 03, 2026 by monamibob
    I added cleric and druids to the roster, mostly I rebuilt the whole bestiary to be source-accurate (and because I was getting my ass kicked) I'm still getting my ass kicked Shapeshifting feels overpow... Continue reading
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Updated 7 hours ago